AI Insights · Timothy · January 2022
Top 5 Season Pass Games on Android in Israel Q4 2021
Exploring the performance metrics of the top 5 season pass games on Android in Israel during Q4 2021, including downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 season pass games on the Android platform in Israel showcased varied performance trends in terms of downloads, revenue, and active users. Below we delve into the specifics for each game, based on data from Sensor Tower.
Race Master 3D - Car Racing from SayGames Ltd saw notable fluctuations in its metrics. Weekly downloads experienced a significant rise from 12.2K at the beginning of October to a peak of 27.2K in the week of December 20. Revenue followed a similar upward trend with a peak of $757 in early December. Active users also increased steadily, reaching 77.5K by the end of December.
8 Ball Pool by Miniclip.com maintained a steady performance throughout the quarter. Weekly revenue hovered around $7.5K to $8.6K, with a peak of $8.6K in late December. Downloads saw a gradual increase, starting at 5.9K and reaching 8.8K by the end of the quarter. Active users consistently grew from 111.6K in late September to 138.2K in the final week of December.
Subway Surfers from SYBO Games showed stable performance with some growth towards the end of the quarter. Weekly downloads peaked at 8.3K in the last week of December, while revenue remained relatively low, peaking at $697 in early October. Active users increased steadily, reaching 163.3K by the end of December.
PUBG MOBILE by Level Infinite demonstrated strong revenue performance despite fluctuations. The game saw its highest weekly revenue at $238.2K in late September, with a general decline to about $113.9K by the end of December. Downloads also fluctuated, peaking at 5.2K in the last week of December. Active users remained relatively high, with slight variations, ending the quarter at 231.3K.
Pokémon UNITE from The Pokémon Company had a mixed quarter. Weekly downloads saw a sharp decline from 16.2K in late September to around 1.9K by the end of November, with a slight recovery to 2.1K in December. Revenue also decreased, peaking at $2.6K in late September and dropping to $281 by the end of December. Active users reflected this trend, starting at 20.9K and decreasing to 12.5K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.